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Blender Login Required Blender is a 3D content creation software that allows you to model, shade, animate (etc) interactive 3D objects. Among its modelling features are its support for polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, OpenType and PostScript), Catmull-Clark subdivision surfaces, multi-resolution sculpting with 2D bitmap and 3D procedural brushes, modifier stack deformers (Lattice, Curve, Armature, Displace), mirror modifiers with middle vertices clipping and automatic deletion of inner faces), non-destructive real-time Boolean and Array modifiers, Python scripting access, etc. If you are creating games, it includes collision detection, dynamic simulation, a variety of shape types (including convex polyhedron, box, sphere, cone, cylinder, capsule, etc), support for vehicle dynamics, OpenGL lighting modes, playback of games and interactive 3D content without compiling or preprocessing, multi-layering of scenes for overlay interfaces, etc. There are also numerous features that support rigging, animation, rendering, shading, UV unwrapping, image and composition, physics and particles (particle system, fluid simulator, hair strands support, etc), and so on, which are too numerous to list. The software supports a wide variety of file formats, including, for 2D: TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and OS X); and for 3D: 3D Studio, AC3D, COLLADA, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, Wavefront, X3D Extensible 3D, xfig, etc. Platforms supported include Windows 98, ME, 2000, XP, Vista, Mac OS X (PPC and Intel), Linux (i386), Linux (PPC), FreeBSD 5.4 (i386), SGI Irix 6.5, and Sun Solaris 2.8 (sparc). The suite is licensed under the GNU GPL (an open source licence). Filesize: 0 B
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K3-d Login Required K-3D is a cross-platform 3D modelling and animation program that runs on Windows, Linux, Mac OS X, BSD, and Solaris. and other Posix-type systems. It allows you to generate "motion-picture-quality animation" using RenderMan-compliant render engines (as defined by Pixar). You can create and edit documents in multiple realtime OpenGL solid, shaped, texture-mapped views, as well as model, animate, and interact with animations while they play back. Camera modes include pan and tilt, zoom, dolly, modelling and tripod. You can hide and unhide the geometry. Where modelling (US English: modeling) is concerned, 3D primitives like cone, circle, cushion, cylinder, disk, grid, paraboloid, polyhedron, sphere and torus are provided. You can apply boolean modelling operations, create duplicates without adding geometry to the scene, animate any value with an unlimited number of animation channels, script your work, do basic 2D compositing, etc. (See their feature list on the site for more information.) The software is licensed under the GNU General Public License (GPL), an open source licence. Filesize: 0 B
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